We support the common industry standards and export obj sequences or alembic caches. As video textures mp4, jpeg or png sequences are created. Depending on the intended use (VR, mobile, MR, film), the data resolutions during export are reduced to ensure maximum quality.
What crew are provided with the studio hirebliedungs2018-06-19T10:50:00+00:00
During the recording, you can watch the actor in ultra high definition live from almost every angle. Takes can be stopped directly and restarted without interruption. We can take as many takes as it takes to have the perfect performance captured.
How much data is created during recording?bliedungs2018-06-19T10:49:16+00:00
Our system has been developed in a modular way and is therefore also suitable for taking larger objects. The base system is designed to accommodate objects of 3×3 meters, but we are able to extend the base system and place it in a free setup in the neighboring studio. Thus, we have the opportunity to film even larger objects.
What are the limitations?bliedungs2018-06-19T10:48:08+00:00
Currently we are able to reproduce the performance as it was recorded. In the near future, however, it will be possible to change the performance to generate a higher level of interaction and new movements.
Can we re-frame the actor?bliedungs2018-06-19T10:47:50+00:00
We capture the actors on our stage from all angles. Intelligent software algorithms then use these recordings to create textured and animated 3D surfaces that can then be used in any given environment.
Why do we need volumetric videobliedungs2018-06-19T10:46:53+00:00